Microsoft Flight Simulator Auckland & Christchurch Airports Get Dev Updates, Screenshots & Video; Komodo Released

2 years 6 months ago

In addition to the big news from Microsoft, third-party developers also had more to share about new add-ons for Microsoft Flight Simulator.

We start with Flightbeam studio, which revealed another look at its Auckland Airport (NZAA) in New Zealand.

We also hear that the airport will enter beta testing this week and we get a rundown of some of the features we can expect.

  • Completely custom approach lighting system. Appears only at night.
  • Custom taxiway lights, with each one modeled with detail.
  • Highly detailed, hand painted PBR textures for every single object/building.
  • 3d Characters in various places
  • and more!

We stay in New Zealand with NZA Simulations, which appears to have figured out how to make the VDGS guidance system for its upcoming Christchurch Airport (NZCH).

“NZA Simulations has been working on interactive features for NZCH – Christchurch. Here is a development preview of our in-house Visual Docking Guidance System (VDGS). More advanced NZA scenery features coming to you shortly!
PS. “Stop” is floating for testing purposes, it will be where the clock is.”

Last, but not least, Aerosoft released Komodo Labuan Bajo Airport (WATO) in Indonesia, developed by A-Flight.

You can find it on the publisher’s own store for €14.30 including applicable VAT.

Below you can read what you can expect and watch a trailer.

  • Detailed airport area and buildings based on an aerial image from mid-2019
  • Detailed ground pavements/markings
  • High-resolution PBR materials and textures
  • Dynamic night-lighting
  • Custom local-style surrounding buildings
  • Animated passengers in the terminal
  • Optimized for performance

Recently, we published our massive interview with head of Microsoft Flight Simulator Jorg Neumann, focusing on the Xbox version and short and long-term plans for the sim (on both platforms).

Author
Giuseppe Nelva

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