FromSoftware’s Elden Ring Specs and Generational Compatibility Unveiled

2 years 7 months ago

With the hype around Elden Ring intensifying due to the upcoming network test this week, the truth is that we are still months away from the game’s February release. However, if you had questions about how console generations would work for the game, or the PC specs required for Elden Ring, then Bandai Namco has you covered.

For PC players, you can expect Elden Ring to run at a maximum resolution of 3840x2160P and framerate up to 60FPS. The game will have support for both HDR and ray tracing, with the latter coming via a future patch.

On the PlayStation front, the following specs will apply for Elden Ring:

SpecsPS4PS4 ProPS5
Maximum ResolutionUp to 1920x1080P Up to 3200x1800P (with checkerboard)Up to 3840x2160P 
FramerateUp to 30 FPS Up to 30 FPS Up to 60 FPS (Performance mode)
HDRSupportedSupportedSupported
Ray Tracing (via patch)Supported

If you are planning to start the game on your PS4, save data can then be transferred over to the PS5. Do note that the transfer is only one way, and PS5 save data will not be transferable to the previous generation.

As for the Elden Ring specs for Xbox consoles, here is the relevant information:

SpecsXbox One/SXbox One XXbox Series SXbox Series X
Maximum ResolutionUp to 1600x900PUp to 3840x2160P Up to 2560x1440PUp to 3840x2160P 
FramerateUp to 30 FPSUp to 30 FPSUp to 60 FPSUp to 60 FPS
HDRSupportedSupportedSupported
Ray Tracing (via patch)Supported

On the Xbox side of things, players will have more flexibility. There is full generation compatibility for Elden Rings, so you can transfer your save data across consoles indefinitely.

The post FromSoftware’s Elden Ring Specs and Generational Compatibility Unveiled appeared first on Twinfinite.

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Jake Su

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