Cyberpunk Patch 1.31 Fixes Bugs & Improves PlayStation Memory Optimization

2 years 8 months ago

Developer CD Projekt Red is rolling out yet another patch in its bid to further improve and optimize Cyberpunk 2077. Following on from Patch 1.3, which was a substantial update that added lots of quality of life improvements, 1.31 is much less significant. It’s mainly comprised of bug fixes across general gameplay and quest-specific issues, though there is an improvement to PlayStation memory optimization that should hopefully help steady its wonky performance on base PS4 models.

Here are the full patch notes:

Gameplay

  • Fixed an issue where after upgrading an item with a quest tag, the base version of said item wasn’t removed from the inventory.
  • Fixed an issue where weapon reload speed perks slowed down reload time.
  • Corrected the height of the charged jump.
  • Adjusted enemies’ stealth detection speed dependent on game difficulty.
  • V will no longer get stuck in falling animation when crashing a motorbike while also having “The Rock” perk.

Quests & Open World

Disasterpiece

  • Fixed an issue where Judy didn’t spawn in her van on Jig-Jig Street.

These Boots Are Made for Walkin’

  • Fixed an issue where Thorton Galena “Rattler” didn’t spawn in the quest area.
  • Thorton Galena “Rattler” will no longer become invulnerable after the quest is completed.

Beat on the Brat

  • Fixed an issue where the quest could reactivate with the objective “Go to the final fight” on saves made on game version 1.22.

With a Little Help from My Friends

  • Fixed an issue where the objective “Wait for the nomads” could persist on the screen long after player’s arrival at the junction.
  • Fixed an issue where it wasn’t possible to interact with the nomads to discuss the plan.

The Nomad

  • Fixed an issue where player’s car could get stuck between a blockade and a guardrail, preventing them from returning to the car and blocking progress.

Visual

  • Fixed an issue where roads after rain did not look wet, which was the result of ongoing work on the Wet Surfaces System. In 1.31 wet surfaces should look more detailed than they did even before the issue occurred.
  • Removed hair and/or eyebrows in cases where they were set to “off” in earlier game versions.
  • Fixed an issue where shooting with a Tech weapon caused a momentary blinding light.
  • With a Little Help from My Friends — fixed an issue where Carol was missing her tablet or sitting in the air during a scene.

UI

  • Returned missing descriptions in Overheat and Short Circuit quickhack tooltips.
  • Returned missing descriptions for Backpacker, Resist!, Osmosis and Footloose clothing mods.

Miscellaneous

  • Fixed an issue where players couldn’t claim in-game Registration Rewards due to the error: “A network error has occurred. Please try again later”.

Console-specific

  • [PlayStation] GPU memory optimization.

CD Projekt Red recently announced it had 150 developers still working on improving Cyberpunk 2077. If you haven’t yet read Twinfinite’s review of Cyberpunk 2077, which was played on PS5, check it out here.

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Alex Gibson

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