UK game devs share concerns about the loss of community during the Covid-19 pandemic

4 years 1 month ago

The games industry has been hit pretty hard from the Covid-19 pandemic. Most events this side of the year have been cancelled or postponed, and now hundreds of workers being urged to work from home (including all of us here at RPS). The impact of this style of working will be different for everyone, so I spoke with some UK studios to see how they’re getting on.

“What we fear might be affected is creativity, as a lot of what defines Bossa stems from impromptu chats, quick discussions, serendipity between team members. We’ll have to offset these with more organised structure around online meetings, which invariably will change things a bit,” said Henrique Olifiers, co-founder of Bossa, creators of Surgeon Simulator and I Am Bread.

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Author
Imogen Beckhelling