11 months 1 week ago
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Despite a name evoking the opulent leaders of one of history's most famous (and, as I’d soon learn, famously misunderstood) civilisations, Total War: Pharaoh's aspirations don’t start and end with ancient Egypt. Moreso, the next mainline historical Total War aims to capture the struggles and instability of a time period for which ancient Egypt simply had the best seat in the house. “We wanted to make a game about the collapse of the Bronze Age,” Creative Assembly Sofia’s Milcho Vasilev, lead battle designer on Total War: Pharaoh, tells me. “There’s a lot of mystery surrounding it, and we wanted to uncover it.”