Stop blaming teeth for Cities: Skylines 2 performance problems, say devs

8 months 1 week ago

The psychiatrist Viktor E. Frankl posited that humans are motivated, above almost all else, to search for meaning in their lives. He would probably be unsurprised, if more than slightly confused, to see that spirit manifest in a rumour that the rubbish performance of Cities: Skylines 2 is being caused by excessive teeth.

A widely-shared reddit post suggests that rendering the highly detailed chompers of Skylines 2’s citizenry, who lack the LOD (level of detail) implementation that would reduce their model quality at a distance, is a major cause behind the game’s inability to pump out frames per second. Developers Colossal Order disagree, and have put out a statement denying this "bizarre story."

Read more

Author
James Archer