Resident Evil 3's fictional brands are more frightening than the monsters

4 years 1 month ago

As I wrote in my review of Resident Evil 3, one of my favourite things about the game is the level of detail that’s gone into making Raccoon City feel like a real place, despite all but a few streets of it being mysterious blocked off by walls of rubble and trashed police cars. It’s a strangely generic location, with that faint sense of white-label, delocalised Americana that often comes about when a Japanese production team sets something in the USA. If you had a dream set in “an American city”, your mind would come up with something like this place. But just as in a dream, when you start to look at the details, things get a bit weird. I’m going to take you on a quick tour of Raccoon City’s downtown, where the first act of RE3 is set, and show you some of my favourites. Keep up, or the bin bag man will get you.

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Author
Nate Crowley