Reality Bytes: Assassin's Creed Nexus features fantastic VR platforming, but crap combat

5 months 2 weeks ago

I'm in a weird place with the Meta Quest. It's really its own platform these days, with its own specs and increasingly divergent library of games. At the same time, the Meta's standalone headsets are by far the most popular PCVR devices. Therefore, most PCVR gamers will also have access to the Quest's handful of VR exclusives. Generally, this column sticks to covering games you can play with any PCVR headset, Quest or no. But since I reviewed the Meta Quest 3 last month, it feels odd not to check out at least one of its new titles, especially when it's probably the most notable VR release of the year – Assassin's Creed Nexus.

Also, I'll admit, a VR Assassin's Creed game intrigues me. The idea of cavorting across historical rooftops and shanking templars in the sternum sounds brilliant. It also sounds like barf city. Most VR games limit the need to move around as much as possible, so translating a game as kinetic as Assassin's Creed into VR seems mighty challenging.

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Author
Rick Lane