Rally Point: Master of Magic, and a dash of Total Warhammer, on balance

1 year 3 months ago

From the heady mists of 1994 once came Master Of Magic, an all-time best 4X loosely summarisable as Civilisation crossed with Master Of Orion.

In the... uh, semi-heady fog of 2019 came the news that it was getting a remake, and I was muchly excited, for in the interim I'd actually learned the original existed and how good and somehow unrivalled it still was. And finally, in the slight damp of late 2022, that remake arrived. It is a remarkably faithful remake, to a degree I may not ever have seen for such an old game. Some details and flourishes aside, it's basically the same design, with all the same parts.

Coincidentally, I've also finally got into Total Warhammer lately, and spent some time reacquainting myself with Warlords Battlecry, and in between building city walls and crushing stupid aryan elfs, I've realised what truly connects all three: balance. They all, correctly, reject it.

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Author
Sin Vega