Prince Of Persia: The Lost Crown review: move over Hollow Knight

4 months ago

As Prince Of Persia subtitles go, The Lost Crown is certainly an evocative one. It conjures up images of forgotten pasts being rediscovered, of wrongs being righted, and power being restored to its rightful balance. They're all promises that Ubisoft Montpellier capably deliver on over the course of its neatly plotted story, and often in more ways than one. But after flinging its hero warrior Sargon around the monster-filled streets of its Mount Qaf citadel for the better part of 20 hours, I'd also like to proffer the following alternatives: Pit Of A Thousand Spikes; The Eternal Death Wheels Of Spinning Blades; or maybe just simply Traps: The Game. These are perhaps more accurate descriptions of the challenges you'll face in The Lost Crown, as Mount Qaf is not a place you're allowed to tread lightly. Death stalks every corner, but that's precisely what makes this dextrously designed Metroid-like such a thrilling platformer. Put away your prejudices, because this is easily the equal of both Moon Studios' pair of Ori games, Hollow Knight and its Metroid genre namesakes.

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Author
Katharine Castle