Oxenfree II: Lost Signals review: a spooky, supernatural adventure that needs fine-tuning

10 months ago

I remember playing the first Oxenfree so clearly. The nervousness of not truly understating the supernatural forces its cast of troubled teens was up against, the heightened tension of uncovering the buried secrets of Edwards Island, and - what I loved the most - the finely tuned undercurrent of dread that quietly crept through the game. It conjured a sense of unease in me that I couldn't shake loose, and it was a feeling that clung to me throughout my entire playthrough.

So I was pretty stoked when Night School Studio announced Oxenfree 2: Lost Signals, a direct follow-up set five years after the original game. Lost Signals may take place in a new location with a new cast of characters, but there's still a lot of overlap. There are supernatural spooks, personal character drama, creepy radio equipment, and those good ol' screen glitches that I've missed so much. But with all these tethers to the first game, Lost Signals feels like a re-tread of the same ground. It's still a good sequel, I should add, but it's not a particularly satisfying one.

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Author
Rachel Watts