ORX review early access: a moreish tower defence roguelike that already has strong foundations

1 year 8 months ago

The thrill of a card game is in the hand you get dealt. Luck can either be on your side, or you can earn it back by using your wits, carving out a victory you never thought possible. Other times, it all goes to pot and you get absolutely walloped, but hot damn if you didn't go down fighting. ORX has these moments in spades. Part deckbuilder, part roguelike and part tower defence, this is a real-time strategy game played by the seat of your pants, where a rolling deck of cards determines not only what kind of defences you can build, but also what buffs, spells and additional forces you can deploy to help defend your keep from the oncoming hordes. It's a gripping mix that's already claimed over a dozen hours of my time in recent weeks, and it's a number I can only see going up and up and up as it continues to develop in early access.

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Author
Katharine Castle