3 months 3 weeks ago
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It’s time for another pull on the velvet rope labelled “too many games”. In fairness, this time the argument is a touch more involved than perennial moaning about backlogs – to whit, “there are too many games and it’s all the pandemic’s fault”. Nacon’s head of publishing Benoit Clerc has argued that the Covid lockdown years have bred too much investment in new games, and that we’re currently reaping the results in the form of an unsustainable glut of releases.