Mount & Blade 2: Bannerlord review: far more cows, but very little fresh butter

1 year 6 months ago

Mount & Blade 2 Colon Bannerlord is disappointing. I'm not saying it's bad. In fact, it's overall pretty good, but too much of Bannerlord's design is exactly the same as it was in Warband, and the bulk of what's been added is extraneous strategy guff that doesn't meaningfully improve it at all.

In between leading your warband around its 2D map and stabbing dudes alongside your men in 3D battles, you can now make weapons by commandeering local workshops (I guess?) to break down and recombine spare swords. You can only do a few per day, so the pattern is to repeatedly click "make charcoal", then leave to rest your tired little arms and repeat. I could probably get a more ~optimal build~ by smithing a megasword, but the one I have already does what I need. You can’t equip your army, even though that was in the very ropey Freeman. The end result is another axe in a game where you'll discard hundreds of them. You can't do armour, a huge waste considering the variety available, and that you spend vastly more time seeing your outfits than looking at anyone's pommel.

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Author
Sin Vega