How Obsidian Entertainment resurrected dead fonts for Pentiment

1 year 3 months ago

It’s probably not a huge surprise to say that Pentiment, Obsidian Entertainment’s visually intriguing mystery set in 16th century Bavaria, required a lot of historical research during development. What may surprise you, however, is how deep these historical details run throughout Pentinment’s DNA, right down the game’s text fonts. Obsidian design director Josh Sawyer told me all about how the team revived long-dead historical fonts, to give them a new life in a modern format.

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Author
Chris Wallace