How Hardspace: Shipbreaker became the video game union movement's final frontier

2 years 1 month ago

Pop your head round the door of a Hardspace: Shipbreaker planning meeting and, according to Blackbird Interactive communications lead Ben Kuchera, you might hear somebody ask: “is that a Blackbird thing, or is it a Lynx thing?” Lynx are Hardspace's overall antagonist, and your employer - an orbital salvaging corporation that essentially enslaves workers by saddling them with a billion-credit on-boarding debt, taking the copyright on your DNA for good measure.

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Author
Edwin Evans-Thirlwell