As Dusk Falls is a new “interactive story” by a former Quantic Dream designer

3 years 9 months ago

Microsoft have announced As Dusk Falls, an interactive narrative game about two families that cross paths multiple times over some pretty dramatic and emotional circumstances. It’s the debut game from Interior/Night, a studio founded by Caroline Marchal, former lead game designer at Quantic Dream on games like Heavy Rain and Beyond: Two Souls. The studio’s goal is “to tell relatable, inclusive stories, grounded in real life”, and from the sounds of things they’ll be tackling some pretty tough themes about overcoming your past and moving on.

(more…)

Author
Imogen Beckhelling