Deathloop is about mastering the world rather than "perfect execution"

2 years 11 months ago

I love the premise of Deathloop: trapped in a timeloop, you need to assassinate eight targets before the day is out to stop everything from resetting. While you're at it, you're being hunted yourself - by another assassin who can played by your pals. I'm really hoping Dishonored developers Arkane will deliver something great with this one, and having seen an action-packed (if hands-off) preview, I can't imagine any other studio pulling it off.

I was given the low-down on all the weird and wonderful supernatural abilities at your disposal in Deathloop, and Arkane also showed off how missions on the game's 60s-themed party island can go down. While it offers you plenty of stealthy opportunities, however, it seems pretty different from the Dishonored experience, sometimes favouring the guns-blazing approach.

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Author
Imogen Beckhelling