Dead Island 2 is a surprisingly polished zombie 'em up that sticks to the script

1 year 8 months ago

Eight years ago Graham (who used to be to blame for all of this) got hands-on with Dead Island 2, back when the game was being developed by Yager, the folks behind Spec Ops: The Line. Since then, development changed hands like a baton at the Olympic relay; Yager left a year later, to be replaced by Sumo Digital, only for Sumo Digital to leave and be replaced by Dambuster Studios. Usain Bolt hasn't expressed interest yet, but there's time.

So going into a 20-minute hands-on with the game in the year 2022, I was a bit apprehensive. What sort of Frankenstinian horror awaited me behind closed doors? But, far from a shambling mess, what I played was a zombie 'em up that seemed close to what Graham saw in 2014, only polished up to a surprising, bloody gloss.

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Author
Ed Thorn