The Callisto Protocol is inspired by Die Hard and Shaun Of The Dead

1 year 8 months ago

Back at Geoff Fest, I spoke with Glenn Schofield about The Callisto Protocol, its gore system, spiky walls, and batteries. From what I'd seen and heard, I was keen to see more of the sci-fi horror game that's not Dead Space but is also quite like Dead Space.

So, at this year's Geoffscom I was able to see a 20-minute presentation of some new Callisto goodness and then chat with Striking Distance Studios' chief technology officer Mark James about what I'd seen. We touched on dismemberment, 3D printers, and Shaun Of The Dead, naturally.

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Author
Ed Thorn