Banishers: Ghosts Of New Eden review: an accomplished and emotional action adventure

2 months 2 weeks ago

"Banishers took a while to kick in," I wrote in the RPS group chat last week, "but I fought a monster made of angry witch-hunting jam last night." It was a pivotal boss fight about half way through Don't Nod's ghost hunting action-adventure RPG Banishers: Ghosts Of New Eden, and typical of the over-the-top, slightly ridiculous, but entirely earnest drama of the game that joyfully pulls you along. Don't Nod - who I am starting to suspect make their magic teen angsthologies to fund their real passion for "grimdark grown-up fantasy that you sort of suspect should be a book series" - have followed up 2018's third-person action effort Vampyr with this new semi-epic.

Banishers has a lot in common with the interwar bloodsucker, including methodical investigations and stacking moral choices, but is a much more accomplished effort. Banishers combines a sweeping, tragic love story with some very decent swashbuckling, shooting possessed skeletons in the face, and being disappointed at Puritans. A perfect game, some may say. I'd elevator-pitch it to you as a sort of goth Uncharted where you find-and-replace "treasure" with "ghosts".

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Author
Alice Bell