Baldur's Gate 3 designer says Act 3 tone shift criticisms are "valid", will try to be "less drastic" in future

4 months ago

Acts! It used to be just those old-timey theatre productions that had them, but as in many other respects, videogames have nipped through a stage exit and stolen theatre's underpants. One act isn't the same as another, however: take the third act of Baldur's Gate 3, which many players feel isn't a patch, or indeed a hotfix changelog, on the thunderously well-received RPG's first two acts. According to senior RPG designer Anna Guxens, Larian have been following the reaction and are thinking about how they can handle the third act's "drastic" tone shift better in future releases. It's a timely observation, because in separate news, Larian's CEO Swen Vincke has posted that he's "figured out" the first act of Larian's next unannounced project.

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Author
Edwin Evans-Thirlwell