Atomic Heart, ray tracing poster child, won’t support ray tracing for PC on launch

1 year 2 months ago

Atomic Heart’s long development cycle has provided ample opportunities to show off the power of ray tracing. From an Nvidia tech demo back to in 2019 to an RTX-branded trailer released just last month, this souped-up lighting and reflection tech has been a key piston in propelling the Soviet sci-fi FPS’ hype train. Some slightly awkward news, then: the PC version won’t support ray tracing at launch.

I noticed the lack of ray tracing options in the review build we received last week, and got in touch with the game's press relations team to check if I was missing something, or if they were due to be added via update. The response confirmed that their absence was not an error, and that "the devs will be looking into implementing this post-launch." Well then!

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Author
James Archer