Armored Core 6 actually considered "a more open world route"

9 months 3 weeks ago

Recently I sat down with GGRecon for a roundtable-ish interview with Armored Core 6: Fires Of Rubicon director Masaru Yamamura and producer Yasunori Ogura to talk more about their upcoming mecha action game. And their answers gave us more of an insight into the game's early development, where the story might take you, and how you might overcome some of its trickiest nuts and bolts.

While it won't come as much of a surprise to Armored Core veterans, Armored Core 6 isn't an open world game. If you're a new FromSoftware-liker brought on board by the expansive world of Elden Ring, then yes, you might be a bit surprised. As I mention in my preview, Armored Core 6 sees you play a mecha-mercenary who selects jobs from a drop down menu and jets off to destroy whatever needs destroying. But Yamamura says FromSoft actually considered going down a more open world route in early stages of the game's development.

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Author
Ed Thorn