Armor Games are the latest company going to a four-day working week

2 years 4 months ago

In an industry known for grinding workers to dust even when not subjecting them to institutional discrimination, good news is always welcome. Armor Games, a browser gaming titan of yore and more recently a conventional PC publisher too, have announced they're switching permanently to a four-day working week of 32 hours. They join a small but growing group of companies in switching, most notably Eidos Montreal who announced last year that they were going to four-day workweeks. Alright, who's next?

Read more

Author
Alice O'Connor