The Alters is a fascinating mash-up of survival management and confronting your own multiverse life choices

7 months 2 weeks ago

What exactly is The Alters? It's a question I've been itching to get answers to ever since Frostpunk and This War Of Mine developers 11 bit Studios first announced their strange new game at notE3 last year. Until now, all we've had to go on is a cryptic CG announcement trailer that showed a gaggle of identical clone-looking men in bright pink medical gowns, all of whom seemingly live inside a giant wheel full of shipping containers. It didn't really tell us anything about what the game actually is, or how it plays, and we've heard precious little about it since.

Happily, I've now seen about an hour of The Alters in action at this year's Gamescom, and first impressions are very promising. This is indeed a game about sort-of clones living in a big wheely shipping container, but these containers are actually modules you'll be building in XCOM/Fallout Shelter-style chunks to advance the capabilities of your big wheel base as you work to escape the broiling heatdeath that's slowly enveloping the planet. You'll also be venturing out onto the planet's surface to gather resources, all while managing your crew of clo- sorry, alternate selves - as you assign their daily work tasks, and then there's the fact that, well, you're all chuffing different versions of the same person and the literal embodiment of what your life might have been like if you'd done X instead of Y, or Y instead of Z. It's a fascinating blend of ideas, and if 11 bit can stick the landing, I reckon it could end up being something really quite special. Here's everything I learned.

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Author
Katharine Castle