STALKER 2 Features 4K and Ray Tracing Support

3 years 4 months ago
STALKER 2 developer GSC Game World has announced that its long awaited sequel will come to Xbox Game Pass on the day of launch, and will feature both ray tracing technology and 4K resolution support. In a new update on the Xbox Wire blog, GSC said "you can be confident the game will come to Xbox Game Pass on day one." Additionally, the studio detailed the current progress of the game. "We’re progressing smoothly, including Xbox Series X|S versions as well. The aim is to deliver the product of the highest quality possible on every platform it’s announced for. With fast SSD, RTX support (both Series X and S) and 4K-resolution (Series X), we’re pleased to see how S.T.A.L.K.E.R. 2 is shaping up to be the ultimate experience we’ve initially promised." [ignvideo url="https://www.ign.com/videos/2020/12/30/stalker-2-official-in-engine-gameplay-teaser"] Based on the in-engine trailer released in December last year, it seemed pretty much guaranteed that STALKER 2 would be pushing the graphical envelope. It's nice to now have a guarantee that ray tracing will be available on all formats, and 4K on both Xbox Series X and PC. Finally, the post also revealed that STALKER 2's protagonist has the codename Skif. While nothing further has been revealed about Skif, GSC promises that "His actions will shape the new grand chapter in the history of the Zone." Little else is known about STALKER 2, but you can check out the first screenshot and the original Xbox announcement, as well as how the studio's boss announced STALKER 2 without consulting anyone. [poilib element="accentDivider"] Matt Purslow is IGN's UK News and Entertainment Writer. 
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Matt Purslow

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