GTA Trilogy Gets Its First Patch in Almost 3 Months

2 years 1 month ago

Grand Theft Auto: The Trilogy has gotten its first patch in nearly three months, which seeks to improve the three games' overall stability and visuals.

The trilogy launched back in November 2021 with myriad performance issues but developer Rockstar has been quiet on it since December 3, when it released its previous 1.03 update.

The latest 1.04 patch, now available on all platforms and affecting all three GTA games in the collection, will also fix an issue where players couldn't retry a mission from the latest checkpoint, and fixes certain collision issues.

Rockstar appears to have made good use of the three month wait as the patch notes feature more than 120 separate, detailed updates to GTA: The Trilogy.

In Grand Theft Auto III there are fixes to, for example, misplaced textures and text on the Chinatown market arches, Claude not looking over his shoulder when using the rear facing camera, and an issue with the 'K-JAH Radio' icon.

In Grand Theft Auto: Vice City, Rockstar has improved windows on the Moist Palms Hotel, fixed an issue that resulted in BJ appearing incorrectly during the cutscene after purchasing Sunshine Autos, and improved the collision near the parking lot outside the Print Works.

San Andreas received updates that improved the High Fade haircut, audio during the mission “Sweet's Girl”, and the UI on the driving school TV.

The Definitive Edition of GTA Trilogy arrived in November last year, comprising GTA 3, GTA: Vice City, and GTA: San Andeas – but it had a very rough launch. Rockstar has since provided multiple patches aiming to clean up the new versions of the classic games inside, and even offered PC players free games as recompense. In our original 5/10 review, IGN said GTA: The Trilogy "is defective, disappointing, and surprisingly disrespectful to three classic games and their many legions of fans."

The collection appears to have sold very well despite the problems, and Strauss Zelnick – CEO of Rockstar parent company Take-Two – has since called those issues a 'glitch' that was 'resolved'.

You can read the full patch notes below:

Grand Theft Auto: The Trilogy - The Definitive Edition 1.04 Patch Notes

General - All Platforms, All Titles

  • Improved game performance across all platforms and graphic modes
  • Stability improvements
  • Fixed several issues when attempting to retry a mission from the last checkpoint
  • Fixed a number of collision issues
  • Fixed a number of texture art and signage issues

Grand Theft Auto III – The Definitive Edition

  • Added the ability to hold the Sprint button to do a partial sprint when using Tap to Sprint
  • Improved collision near the Shoreside Vale safehouse
  • Improved collision near the Cochrane Dam
  • Improved collision near the Phil Cassidy Army Surplus
  • Improved collision near SupaSave!
  • Improved the zoom behavior on the classic mini-map
  • Improved the pathing of the armored car under certain circumstances at the end of mission “Escort Service”
  • Improved collisions on yellow railings
  • Improved several textures found on the Manana that appears in mission “Dead Skunk in the Trunk”
  • Improved visibility on some of the “Pay 'n' Spray” signs at night
  • Improved GPS behavior during the Vigilante missions
  • Improved the cinematic camera behavior during the RC Toyz missions
  • Improved camera behavior when equipping the Sniper rifle
  • Improved details on the Triad Fish Van when viewed from a distance
  • Fixed an issue that resulted in misplaced textures and text on the Chinatown market arches
  • Fixed an issue affecting multiple Pay 'N' Spray signage textures
  • Fixed an issue that resulted in the player being unable to enter a car unless standing still
  • Fixed issues with a number of NPC interactions
  • Fixed an issue that resulted in Claude not looking over his shoulder when using the rear facing camera
  • Fixed an issue that resulted in the Social Club Accomplishment “Am Walkin' Here'” not being awarded to some players when conditions were met
  • Fixed a geometry issue near the bridge in Staunton
  • Fixed an issue with the 'K-JAH Radio' icon
  • Fixed an issue that resulted in the Cartel Cruiser details not initially appearing when approaching the vehicle
  • Fixed a texture issue under the Callahan Bridge near the dockyard entrance
  • Fixed a texture issue on the Enforcer
  • Fixed a water collision issue in Belleville Park
  • Fixed an issue in “Payday For Ray” that resulted in some players being unable to progress after reaching the first payphone
  • Fixed an issue that prevented the mission “Liberator” from starting when the player entered the corona
  • Fixed an issue that resulted in lighting being visible inside during the cutscene for the mission “Evidence Dash”
  • Fixed an issue that resulted in the end cutscene repeating for some players during the mission “Bomb Da Base: Act II”
  • Fixed multiple text issues in the Briefs menu
  • Fixed an issue that resulted in the parcels appearing too dark at night during “A Drop In The Ocean”
  • Fixed an issue that resulted in the Rhino tank spawning without doors
  • Fixed an issue with the GPS during the mission “The Exchange”
  • Fixed an issue that resulted in the door at the Staunton Pay 'n' Spray appearing closed
  • Fixed an issue that resulted in fog effects flickering under some conditions
  • Fixed an issue with the fire and explosion effects during the mission “Paparazzi Purge”
  • Fixed an issue that resulted in vehicles going missing if the player moved too far away from them
  • Fixed an issue that resulted in Kanbu's location no longer displaying on the mini-map after being freed during “Kanbu Bust-Out“
  • Fixed an issue that resulted in all traffic lights always displaying green
  • Fixed an issue that resulted in two Marias being visible during the cutscene at the end of the mission “The Exchange”
  • Fixed an issue that resulted in Diablo members not dying if they fell into the water during the mission “Pump-Action Pimp”
  • Fixed an issue that resulted in the Social Club Overlay becoming unresponsive for some PC players
  • Fixed an issue with the flight controls for the Dodo on PC
  • Fixed an issue that resulted in the 'Achievement Unlocked' message failing to trigger when the player is offline on Xbox One

Grand Theft Auto: Vice City – The Definitive Edition

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Ryan Dinsdale

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