Capcom Accidentally Removes Ray Tracing From Resident Evil 2 and 3 Remakes on PC

1 year 2 months ago

Capcom has revealed that ray tracing support will return to the PC versions of Resident Evil 2 Remake and Resident Evil 3 Remake in a future update after it was accidentally removed last week.

“We're aware of an ongoing issue with the ray tracing option not appearing in the graphics menu and presets,” said the Resident Evil Twitter account (below), acknowledging the error. “We'll have this addressed in a future update and apologise for any inconvenience.”

The issue came to light when PC players took to Steam and Reddit forums to vent their frustrations over the missing graphics options after an update was pushed out to Resident Evil 2 and 3 Remakes late last week. The option to turn on 3D audio support had also vanished from the menus of both games.

Capcom was silent about the missing options over the weekend, making it unclear as to whether the features had been removed intentionally. However, the new tweet seems to confirm the settings were removed accidentally by a bug introduced in the recent update.

This isn’t the first time that Capcom has had to fix issues with its Resident Evil PC remasters. Capcom previously allowed players to roll back to an old update after performance issues triggered an “overwhelming community response”.

IGN awarded the glow-up of Resident Evil 3 a 9/10, describing it as “a wonderful continuation of Capcom’s latest remake efforts” that did a good job “balancing 2020 gameplay and a classic Resident Evil tone”.

Anthony is a freelance contributor covering science and video gaming news for IGN. He has over eight years experience of covering breaking developments in multiple scientific fields and absolutely no time for your shenanigans. Follow him on Twitter @BeardConGamer

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Anthony Wood

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