Animal Crossing Devs Are Loving the Doom Crossovers

4 years 1 month ago
Animal Crossing and Doom Eternal fans, your awesome collaborative fanart has been seen and is greatly appreciated by Animal Crossing: New Horizons' director, Aya Kyogoku, and producer, Hisashi Nogami. In an interview with IGN, the two briefly lauded the unity that's grown between the two fanbases leading up to both games' March 20 release. "I definitely do notice and have noticed that there’s a lot of Doom and Animal Crossing collaboration art and illustrations that are being posted, and as I look through them I’m in awe of how much creativity our fans have," Kyogoku said. If you haven't seen much from this crossover, fans have often been depicting Doomguy interacting with Isabelle in sweet ways, like teaching her how to slay demons. It's glorious. [ignvideo url="https://www.ign.com/videos/2020/02/29/march-2020s-biggest-game-releases"] "I think because there is a common denominator of this type of communication happening between Doom and Animal Crossing fans, and also the fact that Animal Crossing is a communication game, we’re very thankful and very thrilled to see all this," Kyogoku said. "We’re so excited at the same time to see how the two [fandoms] are coming together to celebrate this day." The major link between these two games is their release date and the support of their fandom, and Nogami is celebrating the crossover in a broader sense of what it means for games. "So Animal Crossing and Doom — obviously the game genres are completely different. We definitely do have something in common, and that is that they’re both video games, and come from that same subculture so to speak. It’s so great to see that these two different [fandoms] are coming together and hyping up the gaming [community] and gaming culture itself. It really is a great thing to see," Nogami said. Animal Crossing: New Horizons' review and Doom Eternal's single-player review are both live on IGN. For more on Animal Crossing, be sure to read the other part of IGN's interview with Kyogoku and Nogami on why New Horizons doesn't support cloud saves. [poilib element="accentDivider"] Miranda Sanchez is an executive editor at IGN. As a lover of cute things and FPS, she's also very into this crossover. You can chat with her about video games and anime on Twitter.
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Miranda Sanchez

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