Lightning Returns: Final Fantasy XIII's combat system | Why I Love

6 months 3 weeks ago

Why I Love is a series of guest editorials on GamesIndustry.biz intended to showcase the ways in which game developers appreciate each other's work. This entry was contributed by Joel Roset, Game Director at developer Noname Studios, whose genre-bending 2D adventure platformer, Worldless published by Thunderful and Coatsink is coming to Xbox, PC, Nintendo Switch and PC on November 21.

When people think of the Final Fantasy series they generally don't think about Lightning Returns: Final Fantasy XIII.

The original Final Fantasy XIII was often considered an overly linear disappointment that lacked the exploration and towns that made previous entries in the series such beloved epics. So the idea of two additional sequels – Final Fantasy XIII-2 was the first follow-up – wasn't on many's wish list. Yet this oft overlooked third entry, Lightning Returns: Final Fantasy XIII, really stuck with me for one important reason: its combat system.

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Author
Joel Roset