Blog: The subtle manipulation of mobile games
Freemium and mobile games make use of a lot of unfortunately shady practices to get people to pay and play, and I want to talk about some of the less overt examples in today's post. ...
Freemium and mobile games make use of a lot of unfortunately shady practices to get people to pay and play, and I want to talk about some of the less overt examples in today's post. ...
It's too early to tell if this new MSRP is an outlier or a next-generation norm. ...
The ideal candidate is a detail oriented, versatile artist who shows excellent drawing skills and can employ a variety of styles and techniques. ...
Ubisoft's Yves Guillemot has announced a series of changes after years-worth of allegations of sexual, physical, and emotional abuse emerged. ...
Zynga has closed a $1.85 billion deal to acquire mobile game developer Peak. ...
Backlash to criticism of The Last of Us: Part II only adds to toxicity around discussing the game, says contributing editor Bryant Francis. ...
In this 2018 GDC talk Criterion Games' Matthew Harris explore good principles for video game vehicle design that can apply to everything from racecars and X-Wings. ...
The minds behind HBO's Westworld adaptation are working with Amazon on a live action show based on Bethesda's Fallout series. creators ...
Kongregate has laid off a, reportedly sizable, portion of its staff, a decision the company says in a statement to Gamasutra was set in motion by the ongoing coronavirus pandemic. ...
Next month GDC Summer attendees will have a rare opportunity to learn about the codebase that powered id's earliest, most influential games from co-creator (and game industry veteran) John Romero. ...
Swedish developer-publisher Paradox Interactive has acquired French "mobile-focused" developer Playrion Game Studio for an undisclosed fee. ...
Good sound design can transform a game but often gets overlooked. Luckily, it's easier today to create great sound and audio without a technical background. ...
The House of Lords Gambling Committee has recommended that loot boxes are classified as gambling in the UK. ...
Being a good games designer requires strong soft skills. Providing feedback, mediating discussions, resolving conflicts, managing people; these require empathy, tact and diplomacy. ...
We've seen Steam rally behind the idea of digitally-hosted game demo events, and now Xbox is doing the same through a partnership with Summer Game Fest. ...
Infinity Ward is looking for a UI Artist to work closely with the UI/UX Design team and UI Engineers to establish functional, original, and attractive interfaces for our game. ...
Support for Flash is expected to cease at the end of 2020, and Kongregate is changing some of its platform features to ready for that shift. ...
In this article I will explore what has the most impact on melee combat and how the contribution of level design to the engagement of the combat system can be increased. ...
In this 2018 GDC talk, Roblox's Adam Miller dissects the explosive growth of Roblox as a company and platform and shares lessons that can help other companies looking to accomplish similar feats. ...
PlayStation has unveiled a new indie-driven initiative and the first nine games it's elevating as part of a new drive to 'spotlight and support the best of the best indie games being published on PlayStation.' ...
"It is such a well-functioning system of control, because there is a lot of conversation happening in the company. It just leads nowhere. An audit in Ubisoft leads nowhere 9 times out of 10." ...
Veteran game maker Brenda Romero will be presenting a fascinating talk at GDC Summer next month about some of the overlooked but vital contributors to the history of computing and game development. ...
Nintendo said the decision was made after carefully examining the "evolving European marketplace," and came into effect today. ...
A new partnership will let Unity Asset Store creators sell their 3D models to players in free-to-play MMO Sandbox, Sinespace. ...
Ziggurat is currently seeking a full-time Brand & Marketing Manager to work with its over 200 game titles and help grow its brand and digital presence in the game universe. ...
In an interview with Can I Play That, Naughty Dog discusses how work done early in the development process laid the foundation for The Last of Us Part 2's in-depth accessibility options. ...
CrossCode's lead developer and composer talk to us about making and selling a retro-flavored RPG in the crowded markets of 2018. ...
Apple is reportedly moving toward a retention-focused revamp of Apple Arcade†s future library, a shift that seems to indicate the $5 per month subscription isn†t sticking quite as well as the company had hoped. ...
In this 2018 GDC session, Christopher Totten shows developers a process for creating their own critical approaches to the art of level design, and sharing those approaches with the world. ...
Ubisoft has detailed some of the actions it will take to address the rampant abuse allegations that have rocked the company. ...
When GDC Summer debuts in August there will be a new series of interactive sessions which promise to guide attendees through the practical steps of key game dev projects. ...
"Today, many of you use Discord for day-to-day communication. You†re sharing thoughts about books, music, and art, creating servers to just be yourself and share moments with friends." ...
The Nintendo Switch is still probably still the hottest console platform for small and medium-sized indies looking to launch on multiple platforms - but what are people getting wrong about it? ...
EA has asked employees to come forward if they've ever experienced abuse or harassment during their time at the company, and outlined its position by reiterating "these behaviors are never okay." ...
You will be utilizing traditional art training and knowledge of 3D art, design and computer graphics software to build efficient, high quality special effects. ...
20 years ago, Blizzard North emerged from a year-long crunch to release Diablo II into the world. In this classic postmortem, find out what went right and what went wrong during those long months. ...
These latest rumblings suggest that Xbox is looking to reveal a sister system for the Series X via online showcase in August. ...
In this 2018 GDC session Peter Drescher, Damian Kastbauer, Wilbert Roget II, Caron Weidner, and Guy Whitmore discuss the pros and cons of working full-time in corporate game dev vs. life as an indie. ...
Rita Zimmerer, once EVP at Sunsoft and a Academy of Interactive Arts and Science founding director, has passed away at the age of 64. ...
Kitfox Games' Victoria Tran will be at GDC Summer to present a talk which will equip you with practical, specific community design strategies that encourage kindness among members. ...