Blog: The key features of stealth games
In this blog, I will try to describe the key features of stealth games that I encountered during my past two years of work as an indie developer. ...
In this blog, I will try to describe the key features of stealth games that I encountered during my past two years of work as an indie developer. ...
Halo Infinite developer 343 Industries has brought in franchise veterans Joseph Staten and Pierre Hintze to help ensure the title launches in 2021. ...
For Greg Haynes, lead game user researcher at the AbleGamers charity, video games provide experiences that should be available to all people†"and that means making them more accessible to people with a wide range of abilities. ...
Robot Entertainment, the independent developer of the Orcs Must Die! franchise, is looking for a Senior VFX Artist to join the team in Plano, Texas -- though remote applicants are also welcome! ...
Taito's bubble-popping classic holds a number of secrets, and in this guide an expert will show you how to find one that unlocks the game's hidden language and showcases a new dimension of its design. ...
If enough users opt-out of allowing their data to be tracked on iOS 14, Facebook claims that its ad revenue network might not be functional on the platform. ...
Check out this fantastic hour-long GDC Summer concert featuring musician, rapper, and producer Mega Ran! ...
If you want to play Call of Duty: Black Ops Cold War on current-gen consoles, then upgrade to a next-generation version, it will cost you $69.99. ...
Children of Morta developer Dead Mage is donating all revenue from the game's Paws and Claws DLC pack to Humane Society International. ...
Fall Guys has crossed 7 million sales on Steam in under one month, according to publisher Devolver Digital. ...
Fall Guys has become the most downloaded PlayStation Plus game of all time on a global basis. ...
Fledgling mobile studio Colossi Games has secured $650,000 in pre-seed funding to create a new survival game. ...
An exploration of the other types of value game writers bring to video game production, including how they give repetition weight and create discourse through choice and character ...
Updated: The Sinking City developer Frogwares has yanked its Lovecraftian RPG off of several game stores after a contract dispute with the game's publisher, Nacon. ...
We are currently on the hunt for a lead artist: someone who can work closely with our team and own the visual direction of Enemy on Board and our future games. ...
Oculus branding isn†t going away, but Facebook's annual VR/AR developer event won†t bear the Oculus name moving forward. ...
If you enjoy classy renditions of classic video game soundtracks don't miss this recent GDC Summer performance from 88bit, live now on the official GDC YouTube channel! ...
I discuss Ruinarch's growth in wishlist count from the initial listing on the steam store up to the day before launch. ...
An exploration of the emotional responses to primitive shapes, and how they can be utilized in level design block-outs to convey theme, tone, intention, and further inspire the artistic direction. ...
Epic Games and Apple traded blows during a court hearing on Monday, and neither party emerging entirely unscathed. ...
I†m going to estimate that the 'real' Fall Guys owner numbers are north of 5 million on Steam alone. So what†s going on here, and what can we learn from it? ...
We are looking for a Programmer to help unify our digital character creation workflows. We have recently started from scratch to unify our character creation pipeline, presenting an unique opportunity. ...
Psyonix founder Dave Hagewood explains how Rocket League's "rocket boost" mechanic started as a simple nitro button and wound up becoming a critical part of the game's acrobatic high-level play. ...
Several developers have announced their departures from Lab Zero Games over the last few days, with many calling out the behavior and lack of accountability of its owner Mike Zaimont as the reason. ...
The souped-up Switch rumors are back, this time hinting that Nintendo could roll out a Switch Pro early next year. ...
It's a curious shift, especially given the Xbox One and Xbox Series X exclusivity of the decision, but it appears neither Ubisoft nor Xbox have decided to elaborate on the reasoning behind it quite yet. Â ...
Unity is officially cementing its long-rumored plans to go public in 2020. ...
Fall Guys: Ultimate Knockout is heading to mobile platforms in China with the help of publisher Bilibili. ...
Summer Games Done Quick 2020 has raised over $2.3 million for International humanitarian aid organisation Doctors Without Borders. ...
As the legal dispute between Epic Games and Apple rages on, some other notable names have started to choose sides. ...
After a few days†wait, Rocksteady has issued its statement on earlier accusations that it ignored a 2018 letter from female staff disclosing cases of sexism and harassment faced while at the studio. ...
The Magic: The Gathering Arena team is looking for an experienced engineer to help manage and direct the engineering team who builds and maintains our game client in Unity. ...
In this timeless 2009 feature Bill Loguidice and Matt Barton trace the history of Tony Hawk's Pro Skater, the game that popularized a niche genre and sparked a host of imitators. ...
Apple also says that it has offered to leave Epic's developer account intact (and bring Fortnite back to the App Store) if Epic agrees to undo the hotfix that added in the rule-breaking payment method. ...
Mediatonic creative director Jeff Tanton has shared a fascinating thread on Twitter revealing how the internal pitch for Fall Guys took shape. ...
Epic tells Fortnite players that the tournament is the last time all platforms can play together due to Apple†s delisting of Fortnite, and points unhappy players toward Apple's social media. ...
U.S. investment company March Capital has launched the March Gaming Fund, a $60 million fund that will invest in companies developing "gaming content, technology, and infrastructure." ...
In this blog post I shortly introduce my approach to measuring fun and how different measurements help me make better design decisions. ...
The lead developers behind Next Stop Nowhere take a moment to discuss what they've learned making a narrative game for Apple Arcade. ...
As a senior level designer at Hidden Path, you will interface with numerous strike teams across all disciplines, creating levels from concept to completion. ...