Animal Crossing: New Horizons sold over 31 million copies in nine months
Animal Crossing: New Horizons has surpassed 31 million sales in nine months to become the second best-selling Switch title of all time. ...
Animal Crossing: New Horizons has surpassed 31 million sales in nine months to become the second best-selling Switch title of all time. ...
Nintendo has reported an upswing in net sales and profits off the back of bumper Switch hardware and software sales. ...
Riot Games is taking its ongoing gender discrimination dispute with former employees out of the courtroom and back into private arbitration after a court granted its motion to compel earlier this week. ...
The Boss Designer will work with the design leadership to implement compelling boss encounters from conceptualization to implementation utilizing Unreal 4. ...
Bloomberg offers an inside look at the management missteps that led to retconned releases like Crucible and a number of high-profile departures while games endured development hell. ...
In this 2015 GDC session, Kongregate co-founder Emily Greer examines the game industry practice of building financial models based on large-spending users. ...
Ori developer Moon Studios has raised over $58,000 for the Rainforest Trust with the help of publishing partners iam8bit and Skybound Games. ...
The Australian games industry generated an estimated $184.6 million in revenue during the 2019-2020 fiscal year, delivering growth of 29 percent. ...
Yakuza series director Toshihiro Nagoshi is stepping down as chief creative officer of Sega, and will take on the role of creative director at the company as of April 1, 2021. ...
In 2020, I challenged myself to complete one game jam every month for the whole year. Here's what I learned. ...
Ninja Theory has opted to focus its development efforts on its other projects like Senua's Saga, Project Mara, and the Insight Project. ...
By defining what makes a strategy game valuable, I explore how random outcomes contribute to strategic thinking and help us grow our creativity, problem solving abilities and connection to others. ...
Lara Croft Go dev Antoine Routon describes how he and his team tried to recreate what they remember it feeling like to play the earliest Tomb Raider games, rather than the games themselves. ...
In the latest leg of the GameStock saga, a number of apps used by the general public to trade stock in public companies have blocked the ability to buy some share ...
Three talented game designers will be discussing their GDC talks with you at GDC showcase. Find out more! ...
In this 2015 GDC talk, Michael Csurics breaks down the basics of dialogue editing for video game sound designers in the sound editing process. ...
You can now register for Clinton Keith's top-rated GDC Masterclass on best practices for Agile methodology. ...
Pocket Worlds emerged into social mobile games with Highrise in 2015, and the company is looking to expand in that space with the help of some additional funding from the likes of BITKRAFT Ventures. ...
The Epic Games Store now has over 160 million users on PC after an "incredible year of growth." ...
This fifth part will cover Tears, Elizabeth's perception by the player, and how her Tears behave compared to other resources and enemies ...
Valve has updated Steamworks to make it easier for developers to share patch notes with players when they release an update. ...
Call of Duty and World of Warcraft publisher Activision Blizzard is resisting calls to diversify its hiring practices. ...
To get at the heart of the factors driving the positive and negative reviews of Cyberpunk 2077, my team analyzed 3,700 Metacritic reviews. This post highlights five takeaways from the analysis. ...
On GDC Podcast episode 16 we're joined by Greg Kasavin, creative director at Hades developer Supergiant Games. We talk narrative design, his journey from game journalist to game developer and the allure of the roguelike genre. ...
Discord has taken down the server affiliated with WallStreetBets, apparently for its use of hate speech. ...
Riffing off a Tweet from Failbetter's Hannah Flynn, we look at four key indie game marketing maxims, with help from The Beatles, and why you should pay attention to them. ...
The Content Artist is responsible for assisting the Marketing/Community and Art departments with all aspects of marketing video creation and post production for projects. ...
IO Interactive's latest Hitman game has managed to earn back its development costs within a week of launch. ...
"The most appealing aspect of...new hardware was its memory & processing power," says game director Yuyu Tokuda. "Without this, the rich, living ecosystem we envisioned...would not have been possible." ...
Tencent now owns a minority stake in Life is Strange developer Dontnod, a purchase that sets the Chinese game giant back around â¬30 million. ...
The CEO of Scavengers Studio has announced she is temporarily stepping down in her role, and has suspended creative director Simon Darveau after allegations of abuse emerged at the studio. ...
The spotlight pointed at GameStop by its ongoing stock market chaos is getting brighter by the minute. ...
Angry Birds-maker Rovio has seemingly shut down Hatch, a mobile-based game streaming service launched by Rovio subsidiary Hatch Entertainment in 2017. ...
In this 2017 GDC talk, inkle's Joseph Humfrey discusses the process of making an interactive film script using inkle's open source narrative scripting language Ink. ...
EA has established a new studio in Canada to help revive the dormant Skate franchise. ...
The nominations for the 24th Annual D.I.C.E. Awards have been announced by the Academy of Interactive Arts & Sciences, and The Last of Us Part II is leading the charge. ...
The European Consumer Organization has called for the European Commission to launch a Europe-wide investigation into Joy-Con Drift. ...
For this analysis, I looked at Death Stranding and how one of the most polarizing games of the last generation holds up from a design perspective. ...
The latest milestone means the Netflix-like subscription service has added 3 million users since September 2020, when it boasted 15 million subscribers. ...
Junior programmers at Disbelief are called on to develop and debug in a variety of areas from game play to core engine programming. ...