Sexism and harassment in the games industry isn't just about big names: the entire culture must change

3 years 10 months ago

Content warning: This story contains upsetting content. Reader discretion advised.

For the second time in less than a year, the games industry is experiencing a wave of Me Too allegations, and the scale of the problem is staggering. Esports, streaming platforms, game development, journalism: wherever you look, stories of sexism and harassment are finally emerging after years of silence and pain. At long last, some of those who abused their power are facing consequences for their actions.

The accounts are often shocking, but for many working in games - particularly women and non-binary people - the revelations come as little surprise. Sexism and harassment is rife in the industry, and the cases being publicly discussed are merely the tip of the iceberg. I've been awed by the bravery of survivors who have named their high-profile abusers, risking online harassment, friendships, or their entire careers to do so. Removing powerful abusers remains essential in making the industry safer, and it's important that this vital work continues. There is a tendency, however, for the media to focus on big-name predators while failing to address the underlying culture that enables them. These incidents are not a rarity: they are endemic. Every young woman in games has a story.

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