Rocket League is ditching player-to-player item trading in December

6 months 3 weeks ago

Rocket League developer Psyonix has announced the game will no longer support player-to-player trading as of 5th December this year, as the studio moves to "align with Epic's overall approach to game cosmetics and item shop policies".

Trading was introduced to Rocket League in 2016, giving players the opportunity to exchange certain earned items, including cosmetics dropped at the end of matches and revealed blueprints (but not premium DLC), with other players and third-party trading sites.

From 4pm PST on 5th December this year, however, player-to-player trading will be removed from the game. Explaining the change in a post to its website, Psyonix - which was acquired by Epic Games in 2019 - insisted this would align Rocket League with Epic's "overall approach to game cosmetics and item shop policies, where items aren't tradable, transferrable, or sellable."

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Author
Matt Wales

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