Palworld's co-op connectivity issues were caused by exceeding 700,000 concurrent players

3 months 3 weeks ago

UPDATE 21 January, 2024: Pocketpair has since updated Twitter to amend its prior statement, saying: "We accidentally said Epic Games backend instead of Epic Online Services. We apologise for this misunderstanding!"

Original story follows.

Palworld developer Pocketpair says it has now resolved the connectivity issue that was preventing some players from hosting co-op.

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Author
Vikki Blake

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