The Last Spell is an SRPG on steroids

3 years 5 months ago

Here's a cocktail as explosive as a firecracker: take three parts SRPG, one part roguelike and a final dash of spicy musou, and you've got a mix that bangs. The Last Spell, which dropped a demo on Steam earlier this month, is proof of that - it's a sparky little mess of influences that shows some serious promise.

The isometric perspective and pixel-art - absolutely gorgeous, exquisitely detailed pixel-art, it should be pointed out - are reminiscent of SRPG staples like Final Fantasy Tactics, and the set-up's much the same: take charge of a small party of warriors and indulge in some turn-based combat on an isometric map. There's a twist - actually, there's a few - in that you're working on a single map, defending the circle of magic at the centre of your base.

So yes, on top of being a roguelike with your party and quarters procedurally generated, there's also base defence factored in, with The Last Spell split into three easy to parse sections - by night you're deploying your team, before engaging the hordes of undead that attack until dawn, and by day you're spending the resources acquired on tooling up your team (in a nice touch - actually, the most important touch - the gear you equip is visible on your avatars).

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