5 months 1 week ago
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League of Geeks has paused development on Jumplight Odyssey "indefinitely", as the studio cuts 50 percent of its workforce.
In a blog update, studio director Trent Kusters called this a "devastating position" for the team to find themselves in.
"Though our commitment to our beloved starship adventure sim is unwavering, rapidly rising operation costs, a worsening AUD/USD exchange rate, poor Early Access sales, and the unprecedented withdrawal of funding opportunities across the industry, have placed us in a position where, as it currently stands, we are unable to sustain the cost of operations through to the release of v1.0, which was planned for Q2 of 2024," Kusters wrote.