An hour or so with "action strategy" game Minecraft Legends

1 year 1 month ago

Minecraft Legends is an interesting prospect. Like Minecraft Dungeons, it takes the familiar iconography and building blocks of one of gaming's most familiar and beloved worlds, and employs everything in a new way. For Dungeons, this meant transforming the game into a hack-and-slash action RPG. For Legends, it means something the developer's calling "action strategy", but might otherwise be called real-time strategy.

Ian and I had a chance to play the game in London a few weeks ago, dropping into the start of the single-player campaign and then trying a 3vs3 multiplayer match. (The final game will support 4vs4 and 2vs2 as well, I gather.) With the game out on the 18th, it's not too long before you'll get to see all this yourself, but here, at least, are the very basics.

I was surprised by what a traditional RTS Legends actually feels like, albeit one that's been smartly stripped back for an audience that is coming to this genre perhaps for the first time. Story-wise, Piglins are invading the worlds of Minecraft, and these funny, grotty, ravenous little horrors might be my favourite element of the entire game, spreading a charmingly silly kind of anarchy wherever they go. As a hero character you can attack them with your sword as you move around the procedurally created maps on your horse, but since this is a strategy game, the real key to success comes from harvesting resources and then building stuff with it.

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Author
Christian Donlan

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