Forspoken PC tested: a confusing, deeply disappointing port

1 year 2 months ago

Forspoken’s launch on PlayStation 5 was rocky from a technical perspective, with uneven visuals and inconsistent performance, so I wondered whether the PC version could be the panacea to all of the woes John touched on in his DF tech review. We’ll get into the gory details shortly, but the good news is that the PC version does play better than the PS5 version - at least on high-end hardware. However, there are also some serious issues unique to the PC release that need to be addressed.

So here’s what you need to know, including how the PC version compares to the game on PS5, a look at how DirectStorage cuts loading times and optimised settings to boost performance.

On first boot though, Forspoken on PC provides a positive first impression. There is a comprehensive settings menu with options for selecting image reconstruction techniques, dynamic resolution, ray-traced ambient occlusion (RTAO) and even an in-game benchmark. But while it’s great that these options are there, these PC niceties fall down in their execution.

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Author
Alex Battaglia

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