Dying Light 2 review - brutal blockbuster that's inelegant but hugely entertaining

2 years 2 months ago

Dying Light 2 is an ugly game. Taking place some 15 years after Techland's parkour-fuelled 2015 open world original, it's set against a world completely ravaged by the viral outbreak that began back in Harran, where disputes are solved with a rusty iron pipe to the head and the people holed up in the small number of mediaeval settlements barricaded against the breakout are well beyond hope (this is a grimly prescient thing in more ways than one).

With its streets lined by crumbled concrete, patrolled by renegades in hockey masks and spiked leather jackets and where the surly survivor's wardrobes seems to come entirely from Wickes, Dying Light 2 has an aesthetic that's straight out of a second tier Xbox 360 game. It's light on innovation but Dying Light 2 has the scope and breadth of your modern triple-A, rippling with systems and overwhelming in size. It looks and feels like the most ambitious Xbox 360 game ever made, and I'm fairly certain I mean that as high praise.

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Author
Martin Robinson

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