83% of mobile games fail in three years after launch, report states

5 months 1 week ago

According to a new report, 83 percent of games released on mobile platforms fail within three years of launch. In addition, 43 percent of mobile games are cancelled during development.

The report, conducted by Atomik Research for SuperScale's Good Games Don't Die and shared by Eurogamer's sister site GamesIndustry.biz, was based on interviews with 500 game developers, from both here in the UK and across the pond in the US.

The report stated the majority of mobile games reached peak revenue within the first 12 months of their release. While 76 percent reach their peak revenue in the first year, only four percent peak in the second year of release.

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Author
Victoria Kennedy

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