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Arkane announced its co-op shooter Redfall will be locked at 30fps on Xbox at launch earlier this week, and it sparked quite the conversation.
Though a 60fps performance mode will be patched into the game "at a later date", its absence at launch has some people reversing their decision to play Redfall when it comes out.
But is 30fps for current-gen console games a dealbreaker? To quote Wes, "no one expects Starfield to run at 60fps", but that probably won't stop a lot of us from playing it when it (hopefully) arrives in September. Harsh words from Wes, but true. Sorry Todd.