12 months after launch, battle royale Vampire The Masquerade: Bloodhunt is ending development

11 months 4 weeks ago

Just 12 months after its full launch, development is ending on free-to-play battle royale game Vampire The Masquerade: Bloodhunt, with its developer Sharkmob blaming the title's failure "reach the critical mass needed" to continue support.

Bloodhunt was announced toward the end of 2020 and, following a limited Steam early access release, recieved its full launch on PlayStation and PC last April. It offered players a vampiric spin on the well-worn battle royale formula, setting them loose across the rain-soaked, moon-drenched streets and rooftops of Prague, armed with supernatural parkour abilities and other clan-specific powers - plus, rather more boringly, guns.

It made for an interesting twist on a familiar genre - even if Eurogamer's Robert Purchese didn't much like the whole shooty thing when he played it back in early access - but that clearly wasn't enough to attact and retain the kind of player base Bloodhunt needed.

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Author
Matt Wales

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