Ecosystem is a relaxing sim game that lets you create an ocean of horrors
Do you ever go trawling through Steam's Upcoming section looking for anything that stands out?
It can feel like a game in and of itself to find gems buried beneath the mountains of similar genres, art styles, and mechanics. But while I can be pretty picky when it comes to console games, on PC, where demos are much more widespread, I'm a bit more open-minded about what qualifies as "good enough."
Whereas I might want a second, third, or fourth opinion before trying a random game on the Switch eShop, when it comes to Steam, I'll dive right in, no questions asked – my library is already a mess.
Last night, that mindset led me to Ecosystem, an oceanic life simulation game about to hit Early Access on March 16. Admittedly, I'm a sucker for these sorts of casual sit-back-and-watch-the-chaos sims.
Ecosystem lets players drift through the ocean, spending largely passively-earned points to plop down a multitude of plant species and freaky creatures – I hesitate to call them "fish" – that will then spread.
You've got a fair amount of insight into which plants are suited for which type of terrain (which you can "paint" and mold to your liking), and initially, I just got a kick out of seeing new gardens pop up. It was relaxing to chill out and glide through the water after not being able to visit the coast at all last year.
Then I added a bunch of plant and animal life without paying attention. And then I lost control.