EA partners with LPGA to better represent women golfers in EA Sports PGA Tour
EA is partnering with the Ladies Professional Golf Association to bring an "in-depth [and] authentic" representation of women's golf to EA Sports PGA Tour. ...
EA is partnering with the Ladies Professional Golf Association to bring an "in-depth [and] authentic" representation of women's golf to EA Sports PGA Tour. ...
Lacoste worked on flagship Assassin's Creed titles including Revelations, Black Flag, Origins, and the latest entry in the franchise, Valhalla. ...
Gunzilla Games has named District 9, Elysium, and Chappie direct tor Neill Blomkamp as its new chief visionary officer. ...
Hades also honored with the Best Audio and Best Design Awards, Ghost of Tsushima wins Best Visual Art and Audience Awards. ...
Umurangi Generation also honored with the Excellence in Narrative Award, other winners include Vessels, Genesis Noir, Arrog, Teardown, and Blaseball. ...
UPDATE: The state of California is suing Activision Blizzard over some of the most toxic workplace sexual harassment allegations leveled against the game industry. ...
You never get a second chance to make a first impression. Here's how Insomniac Games made sure their take on Miles Morales landed with a smash. ...
Take a walk down memory lane with Blizzard's Joseph Cochran and Kurtis McCathern to the time a global World of Warcraft event invited players to gather by the thousands--and positively wrecked the game's servers. ...
Mountaintop Studios is looking for a Lead Tech Artist who†s passionate about building extraordinary new experiences that inspire others. ...
Zoom, the video chat platform that became a household name during 2020's COVID-driven lockdowns, is adding a number of apps and games to its platform. ...
What's the best way to see the regional breakdown of Steam interesting and wishlists before launch? This, plus lots more, in our discovery latest round-up. ...
Tom Clancy's Elite Squad is going dark in just a few short months, with Ubisoft explaining that the year-old mobile game is no longer sustainable. ...
"This thing that we've been calling micro-reactivity is essentially a process for generating narrative ripples on an industrial scale." ...
"A melee attack contains animations to be played by the attacker and the defender, or the target. Then we have starting and ending conditions for each melee attack." ...
The third day of the all-digital Game Developers Conference will feature can†t-miss DevNotes, talks, and of course the IGF and Game Developers Choice Awards. ...
Final Fantasy XIV is, like so many other "World of Warcraft killers" before it, an MMO that suffers from all of WoW†s limitations. The fault lies, to a great extent, in the genre itself. ...
While relying on the cloud might eat up your budget, relying on bare metal alone might not allow a studio to scale up fast enough if a game becomes popular. ...
"We're happy to see Steam Deck coming to the industry. It shows that there's a continuous flow of very innovative new hardware coming to the market." ...
"It should allow us to create a virtuous circle with players, enjoying different experiences across different game modes and business models." ...
Portal Knights developer Keen Games has raised $10 million to create a new multiplayer sandbox RPG. ...
Konami is rebranding its Pro Evolution Soccer (PES) franchise after over two decades and turning the soccer sim into a digital-only, free-to-play series. ...
Netflix will expand into games by baking an Apple Arcade-style service centered around mobile titles into its existing subscription tiers. ...
"The destruction came first, and the setting was more or less retrofitted to suit the technology. It was important to me that destruction would be used for actual gameplay and not just as an effect." ...
"While it may just seem like another suit, this symbolized the team spirit we have at Insomniac and serves as a great example of our collaborative nature." ...
Remedy Entertainment, one of the leading independent game studios in the world is looking for a Lead DevOps Engineer. ...
In her GDC 2021 talk, former Frostpunk game designer Marta Fijak broke down how designers can use game systems to express authorial intent†"for better and potentially for worse. ...
"From all the sources, and after a lot of iteration separating mountain biomes, grasslands, forests, we were able to boil it down to two main biomes: essentially lush and dry." ...
King's Abigail Rindo shared how the studio uses †narrative breadcrumbs†to guide players through story-driven events. ...
"With this financing, we plan to expand our operations and aggressively pursue larger M& A opportunities with our top developer partners." ...
Day 2 of GDC 2021 is about to begin! Here are some can†t-miss sessions you should check out during this week†s all-digital event. ...
Tencent has opened a new triple-A studio in Montreal, Canada, through its Timi Studios subsidiary. ...
Double Fine founder Tim Schafer believes studios must do more to dispel the entrenched view that crunch is an unavoidable part of game development. ...
"My aim was to make In Other Waters a game which brings the player through the despair of discovering the history of climate change and human ecological destruction towards a position of hope." ...
Tencent has acquired a majority stake in Battlerite developer Stunlock Studios for an undisclosed fee. ...
Kojima Productions' Eric Johnson explained why NPCs had a harder time navigating Death Stranding's treacherous terrain than players did†"and how they worked around that difficulty. ...
Stay up to date on news, interviews, session coverage and more from the all-virtual GDC 2021. ...
Accessibility isn't a single task; it's a process that touches every aspect of game development, including community management. ...
Disbelief, a game development studio focusing on contracting and consulting services, is hiring a programmer. ...
A report from the Consumer Technology association indicates game console ownership rose sharply in the pandemic, and more Americans intend to purchase a new game console than in prior years. ...
"One thing was to not make assumptions about what a player might need or use. You can't assume that just because a player has a certain disability, that they're definitely going to use X,Y, and Z settings." ...