The Last Of Us Part II’s Roguelike Mode Is Fun If You Don’t Think Too Hard

4 months ago

The Last of Us Part II Remastered’s roguelike mode, No Return, is a prime example of how it’s nearly impossible for games made by hundreds to thousands of people to have a consistent thematic vision. See, director Neil Druckmann wants you to believe The Last of Us Part II is all about how the cycle of violence is bad,…

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Author
Kenneth Shepard

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