The impossibly perfect landing of Tony Hawk’s Pro Skater 1 + 2

3 years 8 months ago

No piece of media, no matter how technically accomplished or creatively satisfying, can ever really be “perfect.” Even if something has no recognizable faults, it’s absurd to think that it can’t be improved in any way whatsoever. What happens if something else comes along that’s better? Is it more perfect? Does the…

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Sam Barsanti on Games, shared by Riley MacLeod to Kotaku

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