11 Of The Best Games You May Have Missed In 2021

2 years 4 months ago

While 2021 saw a lighter-than-usual release schedule for flagship games from triple-A publishers, thanks in large part to the ongoing global pandemic, it meant that independent-developed games had more time to shine. For every exceptional indie game–from Inscryption and Solar Ash, to The Artful Escape and Sable–there were many more that didn't get time in the spotlight.

So, to ensure we give some love to as many indie games as we can before the year ends, here are 11 of the best independent games of 2021. Needless to say, all of them are very much worthy of your consideration. For more, check out our picks for the 10 best games of 2021.

Adios

Adios

Developer: Mischief

Platforms: PC, Xbox One, Xbox Series X|S

Video games often struggle to depict scenes of intimate conversation and moments of quiet introspection, instead finding it easier to serve up gratuitous spectacle. Thoughtful and affecting, Adios succeeds brilliantly at presenting two people just talking to each other. Essentially a two-person play, the slow-burn drama sees a hitman and a pig farmer, who disposes of the bodies but now wants out, try to process the shifting sands of what they've come to realize is a friendship. Small interactions and dialogue choices do little but nudge the conversation forward, but the real impact is felt in the weight of the words the two men exchange and leave unsaid.

Bonfire Peaks

Bonfire Peaks

Developer: Corey Martin and Draknek

Platforms: PC, Mac, Switch, PS5, PS4

Moving boxes around in a tight space is a staple of the puzzle genre. Yet it's remarkable that designers are still finding ways to make it feel fresh. In each level, Bonfire Peaks applies strict rules concerning how you must maneuver a crate of personal belongings around a small grid and deposit it on a bonfire. New rules are gradually introduced, forcing you to rethink your approach and revealing alternative uses for aspects you'd taken for granted. Some levels will leave you wondering whether you missed some fundamental tutorial, but epiphany will soon strike and leave you marveling at the ingenuity.

Boomerang X

Boomerang X

Developer: DANG!

Platforms: PC, Switch

From Titanfall's wallrunning to Halo Infinite's grappling hook, exaggerated mobility is a major focus for recent AAA first-person shooters. As befitting an indie game, Boomerang X takes a humbler, more low-key approach to the prevailing trend by equipping you with the eponymous boomerang, but it still manages to deliver character movement that will leave you breathless. Highly reminiscent of '90s shooters like Quake or Rise of the Triads, Boomerang X is about flinging yourself around combat arenas as quickly as possible while touching the ground as little as possible. In contrast to those drab '90s FPSs, however, its bold, vibrant colors succeed brilliantly in emphasising the playground vibes and boisterous absurdity of taking down a giant giraffe with a four-pointed stick.

Cruelty Squad

Cruelty Squad

Developer: Consumer Softproducts

Platforms: PC, Mac

With an eye for improvisational solutions, a sprawling non-linear approach to mission design, and an invitation to players to situate themselves somewhere on the spectrum between ghost-like stealth and all-out combat, Cruelty Squad was clearly made by people who share a love for "immersive sims" like Deus Ex and Dishonored. But then the actual levels, structured as discrete missions similar to Hitman, feel like they were handed off to a team of talented modders. Their remit: go as buck wild as you can and be accountable to no one. The end result is an untamed and unhinged experiment, thrilling in its garish incoherence and yet utterly committed to a truly singular vision.

ElecHead

ElecHead

Developer: Nama Takahashi

Platforms: PC

The best puzzle games tend to be built around a single, vanishingly simple idea, and ElecHead is no exception. You are a robot with an electrical charge in your head and you use it to automatically power the platform you are currently standing on. Anything connected to this platform will also now be powered, causing solid platforms to appear and various contraptions to start moving. But as soon as you leave the platform, power is lost; make contact again and it returns. From this basic premise, screen after screen of devious, brain-teasing platform conundrums stretch out ahead. It's the sort of puzzle-platformer that'll leave you staring at the screen for minutes on end, thinking through the chain of events about to unfold at your next move.

Grime

Grime

Developer: Clover Bite

Platforms: PC, Stadia

Metroidvanias and 2D Soulslikes are a dime a dozen these days, so it takes something truly special to stand out. While Grime may not break new ground, it does achieve a near-flawless mix of its two obvious influences. Metroid-style ability-based progression heightens the feeling of exploration as you delve deeper into a mysterious underground civilization, poking and prodding at its vast network of intertwining passages. The Soulslike combat is taut, challenging, and features a keen balance between risk and reward, thanks to the "absorption" mechanic–a timed parry that leaves enemies vulnerable and powers your ability to heal. Grime presents a strange, alluring world with layer after layer of secrets to uncover.

Hundred Days

Hundred Days

Developer: Broken Arms Games

Platforms: PC, Mac, Switch, Stadia

Author
David Wildgoose

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